Pragmatics: Translate the plot to 360/VR - presence, point-of-view, 1st person, 3rd person
Building Narrative Structures: weaving the braid
Interactive Narrative Structures
Marie – Laure Ryan lists 9 possible interactive narrative structures (see above):
The Complete graph structure,
The network structure,
The Tree structure,
The Vector with Side Branches,
The Maze structure,
The Directed Network, or Flow Chat,
The Hidden Story structure,
The Braided Plot,
Action Space, Epic Wandering and Story-World.
Breaking Immersion: The Fourth Wall
Henry
Breaking the fourth wall was common in Elizabethan theatre, specifically in Shakespeare's works. There is an unparalleled connection between audience and story in VR when a storyteller knows how to manage the medium. An almost visceral reaction can be evoked in audiences when a Director knows how to leverage Virtual Reality to tell his/her story. When Henry looks directly at us - in context- in the well made VR film of the same name, there is no denying the feeling of ‘presence’ the audience feels when viewing Henry in VR.