Immersive Design
  • Introduction
  • Course Program
  • Showcase
  • References
  • Class 0-2 Bootcamp
    • The Last Great Battle of the Samurai
    • Class 0: Sensing
    • Class 1: Design Tools
    • Class 2: Evaluation Basics
  • Spatial
    • Spatial Rationales: Food for Thought
    • Spatial Intimacy: Public Space
    • Spatial Intimacy: Social Space
    • Spatial Intimacy: Personal Space
    • Spatial Intimacy: Intimate Space
    • Spatial Form: Proportion & Rhythm
    • Spatial Flow: Movement & Direction
    • Spatial Sensing: Sensory Expressions
    • Spatial Sound: Edible Flavor
  • Embodiment
    • Embodiment: Kinesthetic Space
    • Embodiment: Gestural Kinesphere
    • Embodiment: Bodily Kinesphere
    • Embodiment: Harmony & Balance
    • Embodiment: Affordances & Microinteractions
  • Evaluation
    • Evaluation Topics: Immersion & Presence
    • Evaluation Topics: Emotional Immersion
    • Evaluation Topics: Body-Ownership
    • Evaluation Topics: User Tasks
    • Evaluation Topics: Navigation
    • Evaluation Topics: Wayfinding
    • Evaluation Topics: Human-System Control
    • Evaluation Topics: Feedback, feedforward & force feedback
  • Methods
    • Evaluation Methods: Setting up an Experiment
    • Evaluation Methods: Quantitative & Qualitative
    • Evaluation Methods: Materials
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  • Course program 2019 - 2020
  • TOOLS

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Course Program

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Last updated 5 years ago

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Course program 2019 - 2020

Introductory class: Experiencing the Senses

Class I. Design Tools

Class 2. Evaluation Basics

Class 3. Setting up a Designer Challenge

Class 4. Interaction Design

Class 5. Evaluation Methods

Class 6. Setting up your Evaluation

Class 7. Testing

Class 8. Analysis & Evaluation

TOOLS

Concept (in-depth)

Narrative Canvas (static & dynamic) canvas canvas Representational Space (layering) Prototype testing (simulation)

User Research User Task Morphological Chart Interviews Immersion & Presence Interviews

Design Rationale
Typology of the Virtual Dimension
Story, Syntax & Semantics
Narrative Technique
Spatial Narrative
Character Building through movement
Action Spaces
Proxemics
Script
Storyboard
Animatic
Gestural
Bodily
Moodboard
Floor plan
Exploded View
Active sensing mapping
Contextmapping
User Journey
Mindmap
Mindset
Rapid Prototype
Play-acting
Hierarchical Task Analysis
User Task Flow
User Testing
Heuristic Evaluation
Questionnaires
Biometrics (body measurements and calculations)
Questionnaires