> For the complete documentation index, see [llms.txt](https://annemarleen.gitbook.io/immersive-design/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://annemarleen.gitbook.io/immersive-design/evaluation/control.md).

# Evaluation Topics: Human-System Control

**Intention of Use:** *What does the designer want the user to choose from and for which purpose?*

![](/files/-Licy6Zbuk4Y13g_eqZk)

\- In **human control** (selection, manipulation and travel) tasks, the user typically specifies not only *what* should be done, but also *how* it should be done, more or less directly controlling the action. \
\- In **system control** tasks, the user typically specifies only *what* should be done and leaves it up to the system to determine the details. The system control is considered to ben an explicit action in stead of an implicit action.

### Human Control: taxonomy or usability characteristics&#x20;

### <img src="/files/-LmyqlPGshR804o6aHCn" alt="" data-size="original"> <img src="/files/-LnEG2LbpXv_DN5lgFps" alt="" data-size="original">&#x20;

**1. Users and User Tasks**

* navigation
* locomotion
* selection
* manipulation
* user tasks

**2. User Interface Input Mechanisms**

* tracking user location & orientation
* speech recognition & natural language input
* interface mechanisms in general
* pointers\&clicks\&props, like magic wands, flying mice, space balls, real-world props.
* data gloves & gestural recognition

**3. Virtual Model**

* system information
* user representation & presentation
* agent representation & behaviour
* virtual surrounding & selling

**4. User Interface Presentation Components**

* visual feedback & graphical presentation
* haptic feedback & force and tactile presentation
* aural feedback & acoustic presentation
* environmental feedback and other presentation.

### Human-System Control: taxonomy of input controllers&#x20;

![A taxonomy of 3D menus (Dachselt & Hübner, 2007)](https://www.wired.com/wp-content/uploads/2015/04/11UaRjr97fGePBtuMFkbqpw-1.png)

According to the extended placement options by Bowman et al. menus can be placed in the following ways:

* world-referenced (most desktop VR menus).&#x20;
* object-referenced (e.g. combo box in).&#x20;
* head-referenced (e.g. look-at-menu).&#x20;
* body-referenced (e.g. TULIP).&#x20;
* device-referenced (e.g. tool menu of the responsive workbench.&#x20;
* PIP tool-palette.
* fade-up menu.

### System Control

System Control can be defined as the user task in which commands are issued to:

* (1) request the system to perform a particular function
* (2) change the mode of interaction
* (3) change the system state.&#x20;

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